What is Brink? Brink is a game developed by Splash Damage and published by Bethesda. The game takes place on a manufactured island that was originally created as a luxury vacation spot for the rich & famous. The Earth, now flooding because of melting ice caps, has caused most of the survivors to seek refuge on the island called the Ark. The game features two sides to play as, the resistance and the security. The resistance wants to spread out the resources to those in need, while the security wants to have absolute control of the remaining resources.I got a chance to play this game at E3 while talking to one of the developers who walked me through it. This game is a First Person Shooter and will be released in spring of 2011. The focus of this game is on team combat and strategic, fast-paced action.
The developers wanted to create a multi-player experience that matches the single-player one so that the skills/strategy built in one mode naturally carry over to the other.Is Brink just another shooter?That’s usually my first question when I hear of another shooter coming out. Very early in my hands-on experience I observed that Brink is not just another shooter. I believe it may secure a good community with a strong fan-base, especially if Splash Damage follows through with their plans for future DLC.One of Brink's more unique features is the transversal system. In many shooters you are limited by what you can jump over or onto. In this game they created an easy to use system that is contextually sensitive, letting you climb over rails, jump to places, grab onto ledges, and even slide on top of certain objects with ease.
This allows the player to move even more freely and get creative in how they get from one area to another. The second feature is one of the most appealing features I’ve seen in any shooter I have ever played. No longer are you limited to just a set of characters or skins, In Brink you get to have your own identity. In short you basically get the character customization of schloss konflikt hack android an MMO but the fast, smooth gameplay of an action, team-based shooter. The character customization is very deep and includes changeable variables such as body shape, skin color, facial details, clothes, armor, and weapons.
The developer who was walking me through the game mentioned how they wanted people to have the chance to be recognized in a server by how their character looks and not just their name.GameplayThe gameplay is pretty straightforward: guns, grenades, and melee. I didn’t see a lot of weapons but I’ve been told that there are a fairly large number of weapons and customizations. Combine this with a sense of identity alongside a very expansive way to transverse the level and I think you have a winning combination.The game has a very strong emphasis on team gameplay.
Not just working together but really using your class’s abilities to try and punish the other team. This part of the game reminds me how well balanced the classes in Team Fortress 2 are, though it kind of simplifies it with a smaller number of classes such as the Engineer, Operative, Medic, and Soldier. In each match, the player gets different objectives based on what class they are. The engineer might have to destroy the enemy’s turrets or to build a turret, while the operative might have to collect intelligence from the enemy. I believe this will really make or break the game for players. When a multi-player game has objectives like this it causes the game to require more than just good killing skills like in a team deathmatch based game.
The game also supports co-op and single-player, which I was told would be the same experience. The same way you play the multi-player, should work in the single-player experience. Final ThoughtsFrom what I played, this looks like a really well designed game that offers a well-refined gameplay experience. With a unique look, feel, and interesting gameplay features Brink is shaping up to be quite an experience. I can see this game bringing a lot of players together for some great battles.
No comments:
Post a Comment